Image

Projector

The picture as projected light on a matte screen, thrown from a lens above, with a visible haze beam and dust lit by the image; a change racks focus and slides the next slide through the gate. Use for cinema, exhibitions, moody and nostalgic scenes.

  • image
  • projector
  • beam
  • haze
  • dust
  • cinema
  • self-lit
  • interactive

Settings and defaults

Pointer mode
Stir
Dust
500
Throw
2.4
Lens height
1.3
Haze
0.6
Dust
0.5
Dust drift
0.5
Defocus
0.8
Hunt
0.5
Vignette
0.35
Flicker
0.15
Screen gain
1
Duration
1.8 s
Interval
5 s
Aspect
0
Breathe
0.5
Intensity
1
Opacity
1
Pointer strength
1
Pointer radius
0.5
Lamp colour
#fff3e2
Pointer colour
#ffd9a6

Projector shows your picture as light thrown onto a matte screen from a lens hanging above and in front of it. The beam is visible in the hazy air, dust drifts through it lit by the colours of the picture, and a picture change is a slide change.

How it works

Screen, beam and dust all read the same projected picture, so they always agree: every part of the beam carries the colour of the spot it lands on, fading with distance from the lamp. On a change the lens racks out of focus, the old slide slides out of the gate as the new one slides in, its edge passing over the screen as a soft shadow, and focus comes back with a small overshoot. It makes its own light and leaves the scene's lights untouched.

Settings

  • Throw and Lens height set where the lens hangs.
  • Haze sets how much the beam shows in the air; Dust, Dust drift and the dust count fill it with motes.
  • Defocus and Hunt shape the focus change; Flicker, Vignette and Screen gain set the lamp's character.
  • Lamp colour warms or cools the light.

Cursor

Stir swirls the dust where the cursor crosses the beam; Hotspot leans the lamp's bright centre toward it. Lean turns the whole object slightly toward the cursor.

Use it for

  • Cinema, film festival and exhibition scenes
  • Moody, nostalgic and retro storytelling

Code and API

Ready-to-paste React Three Fiber code and the 3DRise API are included in paid plans, inside the studio.

See plans

More image

Contour

The picture as a topographic map of itself: a change opens it into hairline contour lines that lift into a floating stack in depth and flow continuously into the new picture's contours before it fills back in. Use for tech, data, science and architecture.

Engraving

The picture as an ink engraving on paper, fine strokes laid along its own isophotes, dense where it is dark, at a depth set by brightness; a change lifts and turns every stroke to the new picture's flow like filings in a field. Use for luxury, editorial, banknote and art direction.

Frost

A print behind a pane of real glass; a change is a breath of frost that feathers in from the edges, blurs the print through the glass, and clears from the centre to reveal the new picture; the cursor wipes the glass. Use for winter, luxury, beauty and calm editorial.

Lenticular

A lenticular print: fine lenses over interleaved strips of the old and new picture; a change sweeps the flip across the sheet and depends on the viewing angle, with ribbed clearcoat highlights from the scene light. Use for collectibles, posters, fashion and retail.

Pinscreen

The picture as a pinscreen of fine metal pins, each standing out by the brightness under it with a domed head in the picture's colour; a change is a pressure wave that sinks the pins and raises the new relief. Use for tech, product and sculptural heroes.

Prism

The picture printed across a row of slim triangular prisms; a change turns each prism a third of a turn in a travelling wave, its faces passing through the scene light, to show the next picture. Use for signage, retail, product and campaign heroes.

Works well with

Used in