Directional Light
Parallel rays from one direction (like the sun). Use for sunlight, moonlight, key light.
▶ PreviewHow it works10 objects
Lights for 3D scenes: ambient, directional, point and spot lights, plus bulbs, stage beams, LEDs, fluorescent tubes and candles.
Lights decide what a 3D scene looks like more than any other object. 3DRise has the four standard lights every 3D tool has, and five fixtures that are both a visible object and a light source: a bulb, a stage spot with a beam in the air, an LED array, a fluorescent tube and a candle.
Point and spot lights also have Distance, the range of the light, and Decay, how fast it dims with distance (2 is physically correct).
The fixtures set their colour by Temperature (K), the way real lamps are sold (2700K warm, 4000K neutral, 6500K daylight), or by a custom colour. Flicker adds random dips and Halo the glow around the source.
Every light except ambient can cast shadows. The shadow settings cover Resolution, Softness and how dark the shadow is, with Bias and Normal bias to clean up artefacts. A point light or bulb shadow costs six extra renders, so give shadows to the one or two lights that matter.
Light settings can be keyframed, and the Power switch runs each fixture's own warm-up, so a light coming on can be part of the story.
Parallel rays from one direction (like the sun). Use for sunlight, moonlight, key light.
▶ PreviewHow it worksA fluorescent tube
▶ PreviewHow it worksA let array
▶ PreviewHow it worksA bulb mesh with point light init
▶ PreviewHow it worksOmnidirectional light from a single point. Use for bulbs, lamps, candles, fires.
▶ PreviewHow it worksCone-shaped beam from a point. Use for flashlights, stage spotlights, headlights, focused beams.
▶ PreviewHow it worksSpot beam with beautiful configurable beams and light effect
▶ PreviewHow it worksEven light from every direction with no source and no shadows. Use to lift dark areas or set an overall tint; pair with a key light.
▶ PreviewHow it worksA candle with a flickering flame that casts warm, moving light on its surroundings. Use for cosy, intimate and night scenes.
▶ PreviewHow it worksA stadium floodlight bank: rows of self-lit LED or metal-halide flood heads throwing one strong rectangular pool with crisp shadows; heads strike one by one. Use for stadiums, sports arenas and night pitches.
▶ PreviewReady-to-paste React Three Fiber code and the 3DRise API are included in paid plans, inside the studio.
A primitive 3D shape (box, sphere, cylinder, etc.). The most common object type for general geometry.
36 objectsA grid overlay (cells and sections), typically on the ground plane.
24 objectsEnvironmental elements from the world
6 objectsA set of pictures: frames arranged on a layout (tiles, circular, spiral, tunnel…), or a variant with its own motion and navigation.
23 objects