Material · Custom Shader
3d Rise Mesh Shader Material
An unlit surface that shows a color or an image exactly as given, unaffected by scene lights. For screens, posters, panels and flat graphics.
Settings and defaults
- Color
- #ffffff
- Opacity
- 1
- U Color
- #ffffff
- Opacity
- 1
Works well with
Basic Carousel
A coverflow carousel of framed pictures on a damped scroll with drag, throw and snap, a lifted centre frame and a soft floor reflection; the cursor tilts or lifts the frames. Use for portfolios, product lines and photo sets.
Gallery layoutPlain
Flat solid text from the font outlines with a weight axis, an optional outline and soft edges, anti-aliased from a signed distance field. Use for labels, captions, prices, menus and titles.
TextPolygon
A solid regular polygon with 3 to 12 sides: triangle, pentagon, hexagon, octagon. Use for badges, tiles, icons and geometric compositions.
ShapeShapes
Solid 3D shapes for any scene: primitives, polyhedra, icons and 3D text, each able to wear any material or turn into points and lines.
ObjectVignette
Vignette post-processing: darken the corners and edges of a 3D scene to frame the subject and hold the eye in the centre.
Post-processing effect3D print
Print a 3D object layer by layer like an FDM printer, with a hot nozzle and glowing layers, or show its slicer preview.
Object effect