Effect
Ice Halo
Atmospheric ice optics around the object as a light source: a dispersed 22° halo, sun dogs, a parhelic circle and a light pillar. Use for cold skies, suns, lamps, magic light.
Settings and defaults
- Intensity
- 1
- Speed
- 1
- Opacity
- 1
- Color
- #fff2dd
- Halo Scale
- 0.35
- Sun Dogs
- 0.8
- Outer Halo
- 0.4
- Parhelic Circle
- 0.35
- Pillar
- 0.45
- Glare
- 0.9
Ice Halo turns an object into a light source seen through a sky full of ice crystals. Around it appear a ring of light with a reddish inner edge, two bright sun dogs to its left and right, a faint white circle running level through it and a pillar of light above and below: the optics you can see around the sun on a cold, hazy day.
How it works
Halos come from refraction, not glow. Tiny six-sided ice prisms bend the light passing through them by at least 22 degrees, and because countless crystals tumble in every direction, light piles up at that angle into a ring with a sharp inner edge and a soft outer fringe. Ice bends red light slightly less than blue, so the inside of the ring is red and the outside washes toward white-blue. Flat crystals floating level make the sun dogs, and reflections off their faces make the level circle and the pillar.
Settings
- Halo Scale: the size of the ring. 1 is the true 22 degrees, which fills a normal lens.
- Sun Dogs, Parhelic Circle and Pillar: the strength of each feature.
- Outer Halo: the wider, fainter 46-degree ring.
- Glare: the soft glow right around the source.
- Color: the tint of the light; the halo keeps its own refracted colours.
Use it for
Cold skies, winter suns, street lamps, magic light. Combine it with the sun and moon or a Light Bulb.
Code and API
Ready-to-paste React Three Fiber code and the 3DRise API are included in paid plans, inside the studio.
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