Light

Spot Beam

A spotlight with a visible beam in the air and a shaped pool on the floor: round, slot, bars, blinds, window or leaves.

Settings and defaults

light

Enabled
On
Power
On
Colour
Temperature
Intensity
1
Temperature (K)
3600
Angle
0.52
Penumbra
0.3
Distance
0
Decay
1
Color
#ffffff

beam

Gobo
Round
Gobo softness
0.25
Gobo rotation
0
Beam quality
Soft
Beam
1
Beam length
1
Haze
0.35
Beam steps
28
Source
Lens
Warm-up (s)
0.3
Flicker
0
Halo
1

The Spot Beam is a spotlight you can see in the air. It throws a cone of light with a visible, hazy beam, and it can shape both the beam and the pool on the floor with a pattern: a slot, bars, venetian blinds, a window frame or the dappled light through leaves. The pattern on the floor and the shape in the air always match.

How it works

Stage lights shape their beam with a cut-out in front of the lamp, called a gobo. Here the gobo is projected through the light onto the floor, and the beam reads the same pattern, so the haze carries it too. The beam can be a single soft cone, a stack of nested cones that thickens toward the centre, or a fully marched volume in which the slats of the blinds or the leaves show as real shafts of light. The visible source can be hidden, so it drops into any lamp you already have.

Settings

  • Gobo: Round, Slot, Bars, Blinds, Window or Leaves, with Gobo softness and Gobo rotation.
  • Beam quality: None, Soft, Layered or Volumetric.
  • Beam, Beam length and Haze set the beam's brightness, reach and smoky breakup.
  • Angle and Penumbra set the cone; in Temperature (K), 3200K is a tungsten stage lamp and 5600K daylight.
  • Source: Hidden, Dot or Lens.

Use it for

Stage scenes, window light in interiors, film noir and product reveals. It pairs well with Brownian Dust floating in the beam.

Code and API

Ready-to-paste React Three Fiber code and the 3DRise API are included in paid plans, inside the studio.

See plans

More lights

Works well with

Used in