Object effect · Light
Rim light
Light the edges of the targets, like a backlight catching the silhouette — sweeping on in a direction
Settings and defaults
- Direction
- Bottom → top
- Colour
- #8fd8ff
- Intensity
- 2.5
- Sharpness
- 3
- Front softness
- 0.25
- Duration
- 0.8 s
More object effects
3D print
Print a 3D object layer by layer like an FDM printer, with a hot nozzle and glowing layers, or show its slicer preview.
Object effectAfterimage trail
Leave fading glassy copies of a 3D object along its path whenever it moves. A motion trail you add to any move.
Object effectDissolve
Burn any 3D object away along a glowing edge, then grow it back. A dissolve effect for clicks, hovers, entrances and exits.
Object effectGlow
Light the targets up with an emissive glow
Object effectGrow
Scale up (or down) and stay — settles with a small overshoot; switching off brings it back
Object effectHeat cracks
Crack a 3D object with glowing lava seams that sink into the surface and char it, while the glow breathes. Reverse cools it.
Object effectWorks well with
Depth of Field
Depth of field post-processing: blur everything in front of or behind the focus, like a camera lens, to draw the eye to your subject.
Post-processing effectFire
Flame particles rising upward with hot-to-cool color gradient. Use for fire, torches, flames.
EffectLED Array
A real light drawn as its LED chips: a single die, strip, panel or ring, with instant switching, diffuser, dimming strobe and RGB chase.
LightLight Bulb
A visible light bulb with glass, filament and screw base: classic, globe, Edison or tube, with a filament that warms up and a soft glow.
LightLights
Lights for 3D scenes: ambient, directional, point and spot lights, plus bulbs, stage beams, LEDs, fluorescent tubes and candles.
ObjectPoint Light
Omnidirectional light from a single point. Use for bulbs, lamps, candles, fires.
Light