Grid
Truchet Grid
Smith quarter-circle Truchet tiles forming endless two-coloured loops; tiles turn to re-route the paths and comets travel them. Use for playful, retro and generative floors.
Settings and defaults
- Flip
- 0.25
- Bias
- 0.5
- Pulse
- 0.8
- Region Fill
- 0.8
- Cell Size
- 3
- Line Width
- 1.3
- Section Size
- 4
- Section Width
- 1.2
- Line Mode
- 0
- Cell Mode
- 0
- Anim Speed
- 1
- Anim Scale
- 0.5
- Anim Intensity
- 0.6
- Fade Strength
- 0.7
- Displace
- 0
- Size
- 50
- Line Color
- #a052e0
- Section Color
- #4a2a66
- Cell Color
- #2a0f45
- Glow Color
- #ff7ad9
- Bg Color
- #07030d
- Bg Opacity
- 0
- Reveal
- 1
- Reveal Duration
- 0
Code and API
Ready-to-paste React Three Fiber code and the 3DRise API are included in paid plans, inside the studio.
More grids
Girih Grid
Islamic star-and-rosette strapwork built by Hankin polygons-in-contact: rays leave every edge midpoint at the contact angle and close into interlaced stars. Use for ornament, palace, mosaic and ritual floors.
Hyperbolic Grid
An Escher-style {p,q} tiling of the Poincaré disk that glides through itself; tiles shrink endlessly toward the rim. Use for mystical, mathematical and portal floors.
Wallpaper Grid
Kaleidoscope patterns with the exact symmetry of the 17 wallpaper groups, drifting and cycling from one group to the next. Use for tiled, ornamental, crystal and mosaic floors.
Advanced Grid
A Grid with shader material , animation and noise effects.
Apollonian Grid
An Apollonian gasket of tangent circles built by circle inversion, re-balanced by a slow Möbius flow. Use for jewel-like, mathematical and luxury scenes.
Basic Grid
Basic grid with cells and sections
Works well with
Phong Material
Classic shiny 3D shading: soft diffuse color plus a sharp highlight. For retro 3D, glossy plastic and quick, light scenes.
BasicBasic Material
An unlit 3D material: flat color or image that ignores every light in the scene. For UI panels, flat graphics and exact brand colors.
BasicToon Material
Cel-shaded 3D material that turns smooth shading into flat bands of color. For cartoon, anime and comic-style scenes and characters.
BasicVoxel trail
A moving 3D object leaves copies made of cubes that drop from the top, tumble and shrink away.
Object effectVoxelise
Digitise a 3D object into lit cubes that peel off and float away, or keep it as a voxel model. Reverse clicks the cubes back.
Object effectBasic
The six standard 3D surface materials, from unlit flat color to physically based paint, clearcoat and cel shading. How each one takes light.
Material