Land

Dunes

A placeable patch of sand dunes: asymmetric wind-driven ridges with gentle windward and steep slip faces, easing down to its base at the edge. Footprint is the object's scale. Use for desert spots, beaches and Mars scenes.

  • land
  • terrain
  • dunes
  • desert
  • sand
  • landscape

Settings and defaults

Elevation
0 m
Feature Size
2 m
Octaves
6
Gain
0.42
Ridge Sharpness
0.15
Warp Strength
0.2
Erosion
0.2
Bearing
78 deg
Dune Wavelength
0 m
Dune Asymmetry
0.62
Slope Rock Start
0.62
Slope Rock End
0.9
Peak Level
0.7
Peak Blend
0.24
Peak Slope Falloff
0.6
Macro Variation
0.14
Macro Size
3600 m
Detail Strength
0.3
Detail Size
3.5 m
Roughness
0.55
Specular
0.16
Texture Distance
4000 m
Texture Height Blend
0.7
Ambient
1.1
Bounce
0.55
Sun Shadow
1
Shadow Softness
22
Aerial Perspective
0 1/m
Low colour
#b08a53
Mid colour
#d6b077
Rock colour
#9c7a4c
Peak colour
#f0dcb4
Edge fade
0.2
Seed
1
Quality
Medium

Dunes is a patch of sand dunes you place in a scene like any other object: rows of wind-shaped ridges with a long gentle side and a short steep face, easing down to its base at the edges. The object's scale is the footprint, so the same patch works as a little sand garden or a stretch of desert.

How it works

The patch uses the same landscape model as the scene's endless terrain, cut to a footprint you control. Dunes form across the wind, so the crests line up at right angles to a wind direction you set. Like real dunes they are lopsided: a long ramp on the side the wind comes from and a short slip face on the side it blows toward. The sand is paler on the crests and has a soft sheen when the sun is low.

Settings

  • Shape and Ground: pick a landform such as Erg, Barchan field, Coastal dunes, Red desert or Salt flat, and a ground such as Desert sand, Red rock or Salt flat.
  • Size, Height, Ruggedness and Rock & snow: the quick sliders.
  • Bearing: the wind direction, which turns the whole row of crests.
  • Dune Wavelength and Dune Asymmetry: crest-to-crest spacing, and how steep the slip faces are.
  • Edge fade: how softly the patch meets its base.

Use it for

Desert spots, beaches, Mars scenes, travel and fragrance campaigns. Add a Sandstorm over it, or see Canyon.

Code and API

Ready-to-paste React Three Fiber code and the 3DRise API are included in paid plans, inside the studio.

See plans

More land

Works well with