Object effect · Trails
Chromatic Echo Trail
Three coloured copies of a moving 3D object a beat apart: an RGB fringe when it moves fast that adds back up to white.
Settings and defaults
- Length
- 0.35 s
- Amount
- 0.35
- Size
- 0.35
- Strength
- 0.7
- First echo
- #ff2b1c
- Second echo
- #22ff4e
- Third echo
- #2b5cff
- Fade
- 0.35 s
Chromatic echo follows a moving object with three copies of it a beat apart, in red, green and blue by default. When the object moves fast they split into a colour fringe, like a misaligned screen or a glitched video; as it slows they close in and add back up to white. It shows wherever the object moves, from an effect such as Whoosh, an animation clip, an ongoing motion or a drag, and draws nothing while it stands still.
How it works
The three copies are the object's own shape at its poses a fraction of a second ago, each drawn as a glowing shell in one colour. Because the three colours add up to white where they overlap, the fringe only appears where the object is actually moving. This trail looks back over a shorter time than the other copy trails, which keeps the echo tight. Kept on an object, it switches on before the entrance, stays through the exit, and combines with other trails.
Settings
- First echo, Second echo, Third echo: the three colours. Pick three that add up to white for the classic look. - Length: how far apart the echoes sit in time. - Strength: how bright they are. - Fade: how long it takes to switch on and off.
Use it for
Glitch and retro video looks, music and nightlife scenes, fast UI moments. Pair it with the Chromatic Aberration pass, or use the Afterimage trail for a single-colour version.
More object effects
Afterimage trail
Leave fading glassy copies of a 3D object along its path whenever it moves. A motion trail you add to any move.
Object effectLight streaks
Crisp light ribbons drawn from points spread over a 3D object, tracing its path as it moves. A light-painting motion trail.
Object effectVoxel trail
A moving 3D object leaves copies made of cubes that drop from the top, tumble and shrink away.
Object effectWarp
Charges, then stretches along its heading and jumps away in a blink — it shoots back in, snaps out of the stretch and jiggles to rest
Object effectWireframe trail
A moving 3D object leaves copies drawn as its real mesh edges, each line retracting into its middle.
Object effectAsh trail
A moving 3D object leaves copies that burn from within along a glowing ember front and are gone.
Object effectWorks well with
Chromatic Aberration
Chromatic aberration post-processing: split the colour channels into thin fringes for a lens, VHS or glitchy screen look.
Post-processing effectChrome
Mirror-like chrome with maximum reflectivity, ideal for modern and futuristic designs
MetalDNA Helix
Double/triple strand helix of particles. Use for biology, genetics, twisted-strand visuals.
EffectGlitch
Glitch post-processing: short bursts of digital break-up across a 3D scene at random intervals, for tech, gaming and music looks.
Post-processing effectHologram
Stacked holographic scan planes around the object, with scanlines, colour split, a grid, glitches and flicker. Use for sci-fi displays and futuristic UI.
EffectLED Array
A real light drawn as its LED chips: a single die, strip, panel or ring, with instant switching, diffuser, dimming strobe and RGB chase.
Light