Post-processing effect
Chromatic Aberration
Chromatic aberration post-processing: split the colour channels into thin fringes for a lens, VHS or glitchy screen look.
Settings and defaults
- Offset
- 0.002
More post-processing
Glitch
Glitch post-processing: short bursts of digital break-up across a 3D scene at random intervals, for tech, gaming and music looks.
Post-processing effectBloom
Bloom post-processing: the brightest parts of a 3D scene glow and spill light, so neon, sparks and emissive materials read as light.
Post-processing effectNoise
Noise post-processing: fine film grain over a 3D scene that takes the digital edge off clean renders and gives an analogue feel.
Post-processing effectSepia
Sepia post-processing: tint a 3D scene in the warm browns of an old photograph, for heritage, history and nostalgic looks.
Post-processing effectVignette
Vignette post-processing: darken the corners and edges of a 3D scene to frame the subject and hold the eye in the centre.
Post-processing effectColor Correction
Colour correction post-processing: adjust brightness, contrast, hue and saturation of a whole 3D scene to set its mood and match a brand.
Post-processing effectWorks well with
Chromatic echo
Three coloured copies of a moving 3D object a beat apart: an RGB fringe when it moves fast that adds back up to white.
Object effectHologram
Stacked holographic scan planes around the object, with scanlines, colour split, a grid, glitches and flicker. Use for sci-fi displays and futuristic UI.
EffectLED Array
A real light drawn as its LED chips: a single die, strip, panel or ring, with instant switching, diffuser, dimming strobe and RGB chase.
LightAdvanced Grid
A glowing square floor grid with animated lines and cells: ripples, scans, pulses and twinkling tiles. For tech, sci-fi and product stages.
GridBrass
Warm yellowish brass alloy, commonly used for fixtures, instruments, and decorative hardware
MetalChrome
Mirror-like chrome with maximum reflectivity, ideal for modern and futuristic designs
Metal