Material · Line Effects
Ghost
Glowing signal packets racing along every line with fading trails and glitch flicker, in phosphor green.
Settings and defaults
- Color
- #ffffff
- Opacity
- 1
- U_signal Color
- 0.2, 1, 0.5
- U_trail Color
- 0.05, 0.4, 0.15
- U_speed
- 0
- U_packet Count
- 3
- U_trail Length
- 0
- U_glitch Intensity
- 1
Ghost sends glowing signal packets racing along every line. Each packet is a sharp, bright head followed by a trail that fades out behind it, in the phosphor green of an old oscilloscope or radar screen. Short glitch flickers break across the lines now and then, and a faint glow keeps the wires visible between packets.
How it looks
Several packets travel along each line at once, each starting at its own point and moving at a slightly different speed, so they never march in step. When a packet reaches the end of a segment it starts again from the other end. The head uses Signal Color and the trail Trail Color, a dimmer green. Thin horizontal flickers of interference appear in random strips several times a second.
Settings
- Speed sets how fast the packets travel.
- Packet Count sets how many packets run along each line at once, up to eight.
- Trail Length sets how long the tail behind each head is.
- Glitch Intensity sets how strong the interference flickers are; zero turns them off.
- Signal Color and Trail Color set the palette; swap green for amber or cyan for a different screen.
Use it for
Data flow and network visuals, circuit and infrastructure diagrams, retro computer aesthetics, cybersecurity and fintech scenes, and hologram-style wireframes. For a full-color data look, pair it with a grid object or the glitch post-processing.
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