Material

Plastic Materials

Fourteen plastic finishes for any 3D object: glossy, matte, rubber, clear acrylic and frosted, each set by colour, roughness and opacity.

  • product
  • playful
  • minimal
  • kids
  • tech

Settings and defaults

Color
#FF4444
Opacity
1
Metalness
0
Roughness
0.2
Clearcoat
1
Clearcoat Roughness
0.1
Env Map Intensity
0.8
Transparent
Off

Plastic materials give any object in your scene the look of a moulded polymer: a basic shape, an imported product model, or a line of 3D text. The library has fourteen, and they fall into three groups: solid glossy plastics, solid matte plastics and rubbers, and see-through plastics.

How the plastic materials work

Every plastic is a non-metallic surface that responds to the lights in the scene. What separates a toy from a tyre is mostly the finish. A low Roughness gathers light into a small, bright highlight and reflects the surroundings, which reads as shiny injection-moulded plastic. A high Roughness spreads the light across the surface, which reads as matte plastic or rubber. The see-through plastics lower the Opacity so objects behind them show through, faded by the plastic's colour.

The three groups:

  • Glossy solids: Glossy Plastic, High Gloss White, Nylon and Vinyl. Roughness between 0.05 and 0.35. For toys, appliances, consumer electronics and anything that should look new.
  • Matte solids: Matte Plastic, Rubber, Polypropylene, ABS and PVC. Roughness from 0.45 up to 0.95. For functional parts, housings, grips, packaging and 3D-printed objects.
  • See-through: Acrylic, Colored Acrylic, Polycarbonate, Silicone and Frosted Plastic. Opacity from 0.95 down to 0.7. For displays, signs, lenses, light covers and translucent cases.

The see-through plastics fade what is behind them; they do not bend or blur it. For refraction, thickness and true frosting, use the glass family instead.

Settings

  • Color: the plastic's colour. Plastics take saturated colours well, so this is where most of the design happens.
  • Roughness: 0 is a mirror gloss, 1 is fully matte. The single biggest change to how the plastic reads.
  • Env Map Intensity: how strongly the scene's surroundings reflect in the surface. It needs environment lighting to show. Glossy plastics sit between 0.6 and 1.2, matte ones between 0.05 and 0.4.
  • Opacity: 1 is solid. Lower it for clear or tinted plastic.
  • Metalness: 0 on every plastic. Raising it moves the surface toward painted metal.

Choosing a plastic

Decide first whether the object is solid or see-through. For a solid object, pick the finish: glossy for toys, gadgets and anything bright and playful; matte for professional, technical or understated products; Rubber for tyres, grips and soft-touch parts. Then set the colour.

For see-through objects, Acrylic and Polycarbonate are nearly clear, Colored Acrylic adds a strong tint, Silicone is almost solid with a hint of transparency, and Frosted Plastic is a milky, half-transparent white.

A common product setup uses two plastics on one model: a glossy shell with a Rubber grip, or a matte body behind a clear acrylic window. Keep the roughness values well apart so the parts separate on screen. Everything is set up in the studio with no code, and the scene is live the moment you publish it.

All plastic

01

Glossy Plastic

Bright red plastic with a shiny, reflective finish. For toys, gadgets and product renders that should look new and playful.

02

Matte Plastic

Dark grey plastic with a flat matte finish and almost no reflection. For tech housings, functional parts and understated product renders.

03

Rubber

Near-black rubber with the roughest, least reflective finish in the plastics. For tyres, grips, seals and soft-touch parts.

04

Silicone

Light blue silicone with a soft sheen and a hint of transparency. For phone cases, kitchenware, wearables and soft products.

05

Abs

Light grey ABS plastic with a mid satin finish. For 3D-printed parts, prototypes, enclosures and everyday manufactured objects.

06

Pvc

Off-white PVC with a slight sheen. For pipes, fittings, building products, cables and clean white technical objects.

07

Acrylic

Clear acrylic with a smooth, reflective surface. For display cases, signs, award blocks and transparent product parts.

08

Vinyl

Dark charcoal vinyl with a soft gloss. For upholstery, flooring, record sleeves and leather-look product surfaces.

09

Polycarbonate

Clear polycarbonate with a smooth reflective finish. For visors, safety glasses, shields, lamp covers and tough transparent parts.

10

Nylon

Pale cream nylon with a smooth, semi-gloss finish. For gears, mechanical parts, zips, buckles and engineered components.

11

Polypropylene

Light grey polypropylene with a matte-to-satin finish. For containers, packaging, bottle caps and everyday household plastics.

12

Frosted Plastic

Milky, half-transparent white plastic with a soft matte finish. For lamp shades, diffusers, cases and calm modern product scenes.

13

High Gloss White

Pure white plastic with a near-mirror gloss and strong reflections. For premium appliances, electronics and clean product renders.

14

Colored Acrylic

Pink tinted transparent acrylic with a glossy finish. For colourful displays, art installations, signage and playful product scenes.

More materials

Works well with